Links to National Rules and Other Materials
Official Team Manual (pdf)
The Official APA 8-Ball & 9-Ball Game Rules Booklet (pdf)
Additional Materials on poolplayers.com
Effective Spring 2010, patches for one type of reward will be issued only once per session. Players who earn multiple patches of one type within the same session will earn an entry into the session-ending tournament for a chance to win additional cash and prizes. Additional patches earned may be purchased from the League Office.
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The players fund is a percentage of the weekly dues and is paid back 100% to the players. The fund covers the following:
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Trophies, patches and tournaments
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End-of-session prizes, Top Gun Tournaments
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Travel assistance for the teams that qualify for the National Team Championships
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Awards and incentives
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WEEKS FREE are a type of retention tool that cannot be redeemed for the full cash price.
WINNING PAYOUTS will first cover any team's outstanding balance. Any remaining money will be paid by check to the team captain for distribution to the rest of the team. If the team captain is no longer available, then the check will be paid to the co-captain. If the co-captain is unavailable, then individual checks will be written to the remaining available teammates.
(Changes effective Summer 2010) The Division Winners from each division automatically qualify for the LTC. The remaining teams in each division compete in session-ending playoffs to determine who qualifies for the LTC. The 2nd through 4th place teams will automatically be eligible for playoffs with one Wildcard team that is drawn from the 5th and lower place teams. (Refer to pg. 37 of the Official Team Manual for Wildcard eligibility and selection.) The 2nd place team gets a choice between the wildcard team and the 4th place team in the first round.
Team Eligibility in Subsequent Sessions
If a team is qualified for the LTC, and they win the division or the playoffs in a subsequent session, then they prevent another team from qualifying for the LTC, and that runner-up team is entered into the "Second Chance" LTC Qualifier Tournament (see Local Team Championships).

Refer to pg. 37-38 of the Official Team Manual for more information on Playoffs.
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Playoff Winner
The Playoff Winner is the winner of the two-week session-ending team play, in which the 2nd to 4th place teams plus a Wildcard compete. Refer to Playoff Format for more information on structure and prizes.
Refer to pg. 37-38 of the Official Team Manual for more information on Playoffs.
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In a Double Jeopardy league, a team may “post-freeze” a match only if they are counter-posting (not posting a player first), meaning they may counter-post a player who is currently playing a match in the other format. In this case, if a player who is already playing is posted, then that match becomes “frozen” (to be played after the player is done playing in the other format) and teams would then continue with the next match, posting in the order they would normally be posting.
If a team has five players available and the fifth player is same for both matches, 1) the team posting first may “post freeze” only in this scenario, and 2) the team is not required to double post a different player.
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Any team that pre-pays league fees for the entire session, on or before the fourth week of play, will not be charged for the final week of the regular session.
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In 9-Ball, this shot may be executed after the break, but is only allowed in a Masters League format and not in regular weekly 9-ball team play.
Refer to pg. 96 of the Official Team Manual for the definition of a push-out shot.
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See Double Hit.
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See League Structure.
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See Make-Up Matches.
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See Defensive Shots.
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The APA's Official YouTube Channel contains many pool-related videos, including the following scorekeeping videos:
See Defensive Shots for additional information on scorekeeping.
Count and circle the total number of Defensive Shots for each player’s match. In addition to entering the total number of innings in a match, this will ensure the scorekeeper is aware of marking defensive shots and will verify that safeties were marked or that no safeties were attempted by a player.
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For 9-Ball, the South OC APA will allow more than two (2) senior skill level players (6, 7, 8 or 9) to play in a team match, as long as they do not violate the 23-Rule.
Refer to pg. 61 of the Official Team Manual for the national rule, which only allows two senior skill level players.
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In addition to competing for the National Team Championships (NTC) with your team, the SOC APA offers opportunities for players to compete individually in the APA Singles Program.

The structure has two levels before advancing to the National Singles Championship (NSC):
Local Singles Boards – These are incorporated into the Top Gun Tournaments, or they may be run as individual tournaments with a minimum of four (4) players.
Singles Regional Tournaments – These are held twice a year in the Fall and Spring and location is rotated among different league areas within the region.
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Refer to pg. 24-25 of the Official Team Manual for Splitting Matches.
For host locations in South County that close early, teams may split tables before the two-hour mark without requiring approval from the opposing team’s captain. These locations include:
* Dave & Busters, Irvine Spectrum
* Laguna Woods Billiards Club
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Sportsmanship
Refer to pg. 77-80 of the Official Team Manual for sportsmanship guidelines and penalties.
At the start of the 2007 Summer Session, the South OC APA implemented a 5-Star Sportsmanship Program designed to reward teams that are consistently great sports and to identify teams that deliver an unpleasant experience. Weekly team scoresheets have a section to enter the five-star rating of your opponent. Please review the Five-Star Rating guidelines below, and call the League Office if you have questions.
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Rating
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Suggested Guidelines
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5
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“Top” rating - Team is one of the nicest in the League. Not only do they cause no problems and are a pleasure to play, but they go beyond the call of duty to show Good Sportsmanship and make your night out feel special. Your team (win or lose) had a “Super” night out.
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“Target” rating - Team causes absolutely no problems and is a pleasure to play. Your team (win or lose) had a “Great” night out.
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3
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“Average” rating - No major problems, night went well with only a few “minor” problems, maybe minor rule disagreements or someone’s attitude got slightly out of hand, but opposing team Captain got them in line, apologized for the infraction, and night continued without further incident. Your team (win or lose) had a “Good” night out.
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2
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“Poor” rating - Opposing team members in no way threatened or intimidated your players, however they did cause multiple problems while the opposing team Captain did nothing to get his/her players under control..... enough so that your evening wasn’t fun. Ex: opposing team made degrading remarks to your players, tried to manipulate handicap by simply banging balls around table, or were just rude and unfriendly. Your team (win or lose) “did not” have a fun night out.
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“Totally Unacceptable” rating - Opposing team members may have threatened or intimidated your players .... or may have caused multiple “major” problems. Opposing Team Captain did nothing to get his/her players under control. Your team (win or lose) had a terrible night out. Write-Up must accompany this rating!
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NOTE: for Ratings 1 and 5, please provide a written explanation on the back of your scoresheet, otherwise the rating will not be considered and will default to 3.
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People: Be responsible for the conduct of the team and team guests during league play. Refer to pg. 77-80 of the Official Team Manual for guidelines and penalties. Provide leadership and good sportsmanship with fair and honest competition. Encourage team members to stay until the end of the team match to cheer on their fellow teammates.
Payments: Collect the weekly team fee and any membership monies.
Player Information: Have members complete membership applications. The player (rather than the captain) should call the League Office to discuss his/her own skill level.
Team Packets (Scoresheets): Ensure scoresheets are filled out completely and correctly and sign them at the end of the league night. Pick up and drop off packets at designated host locations. If you are an electronic team, send scoresheets and mail in money following the eScoresheet process.
Rules: Read and understand the Official Team Manual and the Local Bylaws.
Refer to pg. 9 of the Official Team Manual for additional information on Team Captains.
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See Weekly Dues.
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Refer to pg. 3 of the Official Team Manual for time guidelines when shootinga (a shot, game and match), posting players and coaching.
See Forfeits for information on timelines for being present at league.
In addition, the SOC APA suggests observing these guidelines for improving league play:
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If it’s your turn to post a player for the next match, then let your opponent know who you will be posting as soon as you know, preferably before the current match ends.
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If you know you’ll be playing next, prepare yourself before the current match ends, i.e. freshen up your drink, take your smoke break, go to the bathroom, stretch, do jumping jacks, etc.
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For Double Jeopardy, if one format is falling behind the other (e.g., you’re on your 4th match of 9-ball but only on the 2nd match of 8-ball), then use the second table to play a second match of the same format (e.g., play a second 8-ball match on the table being used for 9-ball) to “catch up” and finish both formats at nearly the same time.
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See Coaching.
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Top Gun Calculation
The Top Gun is the #1 ranked player in each division based on points earned. A player’s point total is determined by the sum of the skill levels for each opponent defeated multiplied by the player’s win percentage.
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(Effective 2010 Spring Session) Become a bounty hunter by competing against the Top Gun! For each division, the Top Gun from the previous session will have a “bounty” on his/her head. If you play and beat the Top Gun from the previous session you will earn $5 (credit can be used that night for league play). The total prize pool is $50 so if the Top Gun gets beat ten (10) times, then the money is gone. However, if the Top Gun plays five (5) games or more, they are eligible for the remaining prize money. For example, Top Gun plays 5 matches, loses 2 and wins 3. He/she would get $40 ($50 - $10 for two losses = $40).
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This is the session-ending tournament where players who played during the weekly team session can compete individually for cash and prizes.
Current entry fee is FREE for #1 ranks, $5 for qualified players and $10 for others). Top finishers from the regular session (excluding playoffs) will get first dibs on tournament spots, and they include the Top 25% of players in each division.
Separate 8-Ball and 9-ball tournaments are held, with each match played as an individual league match (based on skill levels). The top two 8-ball finalists and the 9-ball winner will qualify for the next Singles Regional tournament for a chance to qualify for the National Singles Championship in Vegas!
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Trophies and/or plaques are awarded to the Playoff Winners and Top Guns in each division, as well as the national qualifiers who win the Local Team Championships.
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Weekly team fees are $40 per week for all scheduled matches, regardless of the number of players on a team or the number of games played, including forfeits. For teams that play both 8-ball and 9-ball on the same night (“Double Jeopardy”), team fees are $60 per night ($30 for each format). The discounted rate for Double Jeopardy is for a limited time and is effective through the 2010 Spring session.
Division Playoff fees are equal to three-fifths of the regular weekly team fee, i.e. $24 on a $40 night and $18 for each format on a Double Jeopardy night.
As the League Office is not responsible for cash, we recommend all weekly dues be paid by check. See Checks for more information.
NO COINS will be accepted as payment.
See Pre-Payment of Session Fees for other information.
Refer to pg. 12 of the Official Team Manual for national rules.
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For “packet” teams who pick-up and drop-off team packets each week,
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A number of host locations will be designated as pick-up/drop-off locations. Current designated Host Locations are Mulligans Sports Bunker in San Clemente and Shooters in Mission Viejo.
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Each team will select a pick-up/drop-off location where they would like to pick up their weekly packets.
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If a team is playing at a designated pick-up/drop-off location, they can drop off their packets at that location at the end of play that night.
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For “electronic” teams who print eScoresheets and fax/email completed scoresheets,
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Refer to the eScoresheet Process.
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Scoresheets will be posted online by 7 p.m. the night before league play.
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Last Updated: 01/18/2010
Effective: 2010 Spring Session
Status: Approved by APA National Office